First Alpha Release
Finally felt like there was an update big enough to make an announcement for
Firstly, a main menu hub level was added. This required a lot of changes behind the scenes, but the project is much better for the changes that were made.
For one, the timer now properly starts at the beginning of your run, instead of just whenever the game launches.
The demo text in the end level scene and all the jumps were removed in favour of showing clarity of the timer
Timer now pauses when the player enters the end scene as opposed to when they finish it
Timer and Deathcounter delete themselves when in the hub world
Lots of slight code tweaks to make everything play with everything else just a little more nicely
Files
Get Dash Cancel
Dash Cancel
Jump, Dash, and Double Jump your way to the finish line!
Status | In development |
Author | Nick Oostdyk |
Genre | Platformer |
More posts
- I've been busyNov 06, 2021
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